If you’ve ever needed Lightwave3D for your next project, if you need to have a seat or two of it in your studio, or EVEN IF YOU NEED TO UPGRADE, check this out. Holiday pricing has come down from the Lightwave3D Group and you can save a bundle on the bundle.
LightWave 3D Group Announces Special $995 Holiday Pricing for LightWave 11.6 Software
Limited time pricing saves artists $500 on a full version or $200 on an upgrade and opens the door for greater flexibility in end-to-end 3D production
Created by artists for artists, the recently released LightWave 11.6 offers many new ways for artists and designers to model, animate, capture, retarget, and input and output to 3D. The special $995 (US) price, which will be offered through November 2013 and possibly into December 2013, makes LightWave accessible to all artists and designers who need a powerful end-to-end production pipeline. Current LightWave customers with LightWave 10 or earlier can upgrade to LightWave 11.6 for $495 (US).
New features in LightWave 11.6 help artists and designers to::
· Animate in New Ways: With the Spline Control tool, nulls or other objects act as nodes in a spline to control or deform objects such as tentacles, tails, whips or even elevators; Raycast Motion utilizes raycasting technology to make an animated object aware of its surroundings;, and the Compound Node feature can simplify complex networks down to a single node.
· Streamline Real-Time Virtual Production, Pre-Viz, and Game Development: Use NVIDIA CgFX shader technology to create 3D assets for virtual production, pre-visualization, or game development and view assets within LightWave OpenGL exactly as they will appear in the final real-time display engine. Users can also place Normal Maps on 3D objects to make lower-polygon objects or characters display as higher-resolution objects, and create custom CgFX shaders or use existing CgFX shaders.
· Output to 3D Printers: LightWave Modeler now includes new import and export options to support the popular STL and PLY file formats. VRML is also supported and offers surface color data for 3D color printing of objects with texture maps. Also included is full control of the export format used, whether in ASCII or binary, the up direction, and units for export. New geometry clean up tools specifically for 3D printing output are also included.
· Review in Full Stereoscopic 3D: With support for NVIDIA 3D Vision, 3D Vision Pro, and HDMI stereo devices, artists and designers can visualize high-quality advanced stereoscopic 3D environments across multiple devices, including enabled desktop monitors and multi-projector wall displays.
Download a free full-feature 30-day trial of LightWave at www.lightwave3d.com/try.